{"product_id":"game-business-guidebook","title":"Game Business Guidebook","description":"\u003cp\u003eThis book is the perfect toolkit for any developer who wishes to transform an idea into a viable business. From the experience of a game designer and a business developer, it covers every step from the conception of the game to signing a deal with a publisher; finding the right type of funds, sending follow-up e-mails, and attending trade shows are just a few of the tools the reader will find in the book.\u003c\/p\u003e\u003cp\u003eBenefitting from the authors combined 30+ years of experience in the industry, the book provides an in-depth business strategy for games. The book is divided into four sections: introduction, preparation, execution, and contingencies. The reader is presented with the knowledge required to get started, both for the companys culture and strategy and for the teams pitching abilities and material. In the action phase, the authors explain how to prepare a budget, deal with the publisher, and cultivate their professional relationship. Lastly, the book explains how to deal with unsuccessful scenarios in being funded and how to self-publish as an investment for better exposure and future opportunities.\u003c\/p\u003e\u003cp\u003eThis book will be vital reading to all independent game developers, those working at AA game studios, and aspiring business developers.\u003c\/p\u003e","brand":"MediaPlace","offers":[{"title":"Default Title","offer_id":57194592207230,"sku":"NW9781032585390","price":44.97,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1379\/1261\/files\/9781032585390.jpg?v=1778547070","url":"https:\/\/mediaplace.com\/products\/game-business-guidebook","provider":"MediaPlace","version":"1.0","type":"link"}