{"product_id":"history-of-the-gpu-2","title":"History Of The Gpu","description":"\u003cp\u003eThis third book in the three-part series on the \u003ci\u003eHistory of the GPU\u003c\/i\u003e covers the second to sixth eras of the GPU, which can be found in anything that has a display or screen. The GPU is now part of supercomputers, PCs, Smartphones and tablets, wearables, game consoles and handhelds, TVs, and every type of vehicle including boats and planes.\u003c\/p\u003e\u003cp\u003eIn the early 2000s the number of GPU suppliers consolidated to three whereas now, the number has expanded to almost 20.  In 2022 the GPU market was worth over $250 billion with over 2.2 billion GPUs being sold just in PCs, and more than 10 billion in smartphones.\u003c\/p\u003e\u003cp\u003eUnderstanding the power and history of these devices is not only a fascinating tale, but one that will aid your understanding of some of the developments in consumer electronics, computers, new automobiles, and your fitness watch.\u003c\/p\u003e\u003cdiv\u003e \u003c\/div\u003e","brand":"MediaPlace","offers":[{"title":"Default Title","offer_id":57312084492670,"sku":"NW9783031140464","price":27.09,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1379\/1261\/files\/9783031140464.jpg?v=1778586415","url":"https:\/\/mediaplace.com\/products\/history-of-the-gpu-2","provider":"MediaPlace","version":"1.0","type":"link"}