{"product_id":"making-games","title":"Making Games","description":"\u003cb\u003eAn argument that production tools shape the aesthetics and political economy of games as an expressive medium.\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eIn \u003ci\u003eMaking Games\u003c\/i\u003e, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own \"procedural rhetoric\" and should not always be conceived simply in terms of optimization and best practices.","brand":"MediaPlace","offers":[{"title":"Default Title","offer_id":57315438428542,"sku":"NW9780262044837","price":19.35,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1379\/1261\/files\/9780262044837.jpg?v=1778716073","url":"https:\/\/mediaplace.com\/products\/making-games","provider":"MediaPlace","version":"1.0","type":"link"}